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Windforge: Faster!
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Screen shot of a bunch of ships and our real-time profiling graph

 

Hey, things are really busy here at Snowed In.  One of the things I’ve been working on recently is optimizing the game a bit.  If anyone has had a chance to try the game at one of the conferences we’ve been at so far, you might have noticed that our frame rate was pretty horrible.  I finally caved and started optimizing.

There was a lot of low hanging fruit that I found while profiling, and I managed to triple our frame rate in most cases.  I guess this goes without saying, but the game feels SO much better with a fast frame rate.

We don’t have any official min specs yet, but my unofficial goal is to make it play properly on my girlfriend’s laptop.  At this point the game definitely works, but it still needs be faster.  I can’t make any promises that this will be the game’s min specs, but her laptop has a GeForce G102M, 512 MB video card, a Dual Core 2.0 GHz processor, and 4GB of RAM.

Feel free to let me know what the specs are for your computer.  I can’t make any promises, but it’s good to have an idea what I should strive for.

 

Btw, we are looking for votes on Steam Greenlight.

Plus we have T-Shirts and other prints for sale.  Check them out here:  http://society6.com/SnowedInStudios/tshirts