ABOUT WORK CONTACT
Studio News
Newest Login
Windforge Version 1.0.8296 Released
By on
Did you know that there are two types of whale mining in Windforge?  (Screen shot by Steelflame)

Did you know that there are two types of whale mining in Windforge? (Screen shot by Steelflame)

 

We have a new patch ready for this weekend. Some highlights include game options for your zoom level and autosave, optimizations for gas filled areas, and various bug fixes and usablility improvements. Check out the full list below:

  • Improved pickup collisions
  • Crew members will react better to taking damage
  • Gas simulation and rendering optimizations
  • Upgraded FMOD from version 1.00.02 to 1.03.06
  • Fixed a bug that caused the gas mask breathing bug to play indefinitely
  • Fixed some problems with the auto turret charge and fire sound
  • Sound tweaks
  • Switched to the proper music for the final temple and final cutscene
  • Fixed the problem where glitchy physics could sometimes catapult the player
  • Fixed a problem that allowed you to drop or sell quest items
  • Added a gameplay options tab
  • Added a gameplay option to control the game’s zoom level
  • Added a gameplay option to toggle the auto save when you transition between areas
  • Fixed a crash where enemy ships fall out of the world
  • Fixed a character animation slowdown bug that was especially apparent when waiting in town for a long time
  • Added quest indicators over people you need to talk to
  • Improved the auto selection of your active quest if none is currently active
  • Added Hud indicators for aggressive bosses that are off screen
  • Fixed up the damages for some of the fire and acid balls

This version is available on Steam right now, and will be available on the rest of our stores as soon as possible.